2004 WORLD TEAM TANTRIX CHAMPIONSHIP
HOW THE DRAW WILL WORK
This
page is subject to change if anyone spots a flaw in the logic before the draw!
The seeding bands have now been published at http://tournaments.tantrix.co.uk/2004wttc/seedings.htm
and the draw will take place in the www.tantrix.com
game lobby - probably in a game/chat room – look for the one that’s full of
people!
Triple
control:
As usual, three people will be involved – this time it will be Zoltán Németh
(“Zormac”) from Hungary drawing the tiles
without knowing which teams or groups they represent (so that you will know
that he cannot draw them to benefit HUN) and me, i.e. Steven Trezise
(“steven2”) from the UK, knowing which tile numbers correspond to which
teams or groups but having sent the list to Dave Dyer (“ddyer”)
from the USA before the draw so that you will know that I cannot change
them to benefit GBR during or after the draw.
Keeping
teams from the same country apart:
The need to achieve dual objectives, i.e.
a) to ensure that one team from each
seeding band ends up in each group
b) to ensure that no more than one team
from each country is in any one group in order to keep the tournament feeling
very international for everyone
… means that the draw will be more complex than
usual. As a result, it may look like we are making the draw up as we go along
but in reality it has been planned in advance!
It should be clear to everyone watching the draw which team is ending up
in which group, even if they have not read what follows, but to prove that
there is a system behind the draw and
to give those of you who like to understand these things in more detail a
chance of following what is going on, here is a description of how the draw
will work and why.
N.B. this is also the ‘instruction
manual’ will use to try and avoid me having to do too much thinking during the
draw itself and to ensure consistency from year to year … and while it may sound very complicated, it isn't really … and it
gets simpler as we find out which groups the higher teams are in and many of
the possibilities described below do not materialize! J
Zoltán will always be drawing from tiles 1-4 or a subset thereof.
All of the randomisations
mentioned below will be emailed to Dave Dyer (see above for the reason why) in
advance of the draw.
Seeding
Band 1:
The no. 1 and 2 seeds HUN A and NZL A will automatically be placed in into Groups A and D respectively.
Zoltán will then draw from tiles 1 and 2 to find out which team goes into Group B - one will be GBR A and the other GBR B, at random, as assigned by Steven and sent to Dave before the draw.
Seeding
Band 2:
What we won’t do and why …
Moving onto seeding band 2, if we started with four tiles in the bag, drew for the second team in Groups A to D in that order (as would be normal in an individual tournament) and said that GBR C would go into the group they were drawn in if it did not include another GBR team and into the next free group otherwise, it should not be too hard to see that this would give Group D three times as much chance of getting GBR C in it as Group A!
What we will do
…
Zoltán will first draw from tiles 1 to 2 to find out, according to SB2 randomisation no. 1, which group GBR C goes into (i.e. A or
D) with each tile representing a different group (randomised) and then he will put tiles 1 to 3
back in the bag and draw from them again with each tile representing a
different team (SB 2 randomisation no. 2) to find out which of FRA A, GER A and
USA A goes into the other three groups. He will do this in group letter order,
i.e. B, C, D if GBR C has ended up in Group A … or A, B, C otherwise.
The remaining seeding bands –
general rules (this bit is for mathematicians only!):
We will
continue to apply this kind of logic to the rest of the seeding bands, i.e. we
will first draw to find out which group/s any B or lower team/s will be in and
then draw from the A teams to find out which one goes in which of the remaining
groups in group order.
In cases
where two or more B or lower teams from different
countries are in the same seeding band, we will first draw to find out which
group for the lower team is in, e.g. C before B. This is because there will be less groups that the lower team can go in - i.e. the more
higher teams from that country there are, the more groups will already be
off-limits.
For the particularly committed
mathematicians amongst you who are trying to follow (and possibly test) my
logic, if (for
example) the three higher teams (1A from country 1, 2A and 2B from country 2) have been drawn into different groups, then:
a) if we drew the group for the 1B team
first (with each of the three groups without 1A in it having a 0.33 probability
of getting 1B in it), the pre-draw probability of the group with 1A in it
getting 2C would be 0.67, i.e. very high
b) if we drew the group for the 2C team
first (with each of the two groups without 2A or 2B in it having a 0.50
probability of getting 2C in it), the highest pre-draw probability for any one
group of getting the 1B team would be 0.42.
Thus,
drawing the group for 2C first will minimise the
‘worst’ probability if anyone group getting any one team in it, which (to my
mind, anyway) keeps the draw as random as possible and this is also consistent
with the fact that when we get to a D team, that will have to be placed first,
in the only group left open to it. N.B. If in a future
year, more than one country has a D team in the main draw and they are in the
same seeding band, we will need an extra safeguard built into the higher
seeding bands to ensure that we cannot be left with both D teams having to go
in the same group.
If two B or
lower teams in a seeding band have the same letter, we will draw to find out
which group the higher seeded of those teams is in first, on the basis that this
is the team that all the teams already drawn from the higher seeding bands are
more likely to want to avoid, so the more random the draw for that team, the
fairer it is to all of the higher seeded teams above them.
What all this means in practice is that what I will do for the remaining seeding bands is to send Dave as many different randomisations of the 4 teams / groups as we could possibly need for that seeding band, and then use them in strict sequence.
Seeding
Band 3:
For seeding
band 3, I will first ask Zoltán to discard the tile
that represents FRA A’s group in SB3 randomisation
no. 1 and then I will ask him to draw from the remaining three tiles to find
out which group FRA B goes into.
I will then
ask Zoltán to discard the tile that represents HUN
A’s group and the tile that represents FRA B’s group in SB3 randomisation
no. 2 and I will ask him to draw from the remaining two tiles (or three if FRA
B happens to have been drawn into HUN A’s group) to find out which group HUN B
goes into.
I will then
ask Zoltán to draw from tiles 1 and 2 in SB3 randomisation no. 3 to determine which of AUS A and SWE A
will be in the first of the two remaining groups in group letter order, with
the team not drawn filling the space in the other remaining group.
Seeding
Band 4:
For seeding
band 4, I will first ask Zoltán to discard the tiles
that represent HUN A and HUN B’s groups in SB4 randomisation
no. 1 and I will then ask him to draw from the remaining two tiles to find out
which group HUN C goes into.
I will then
ask Zoltán to discard the tile that represents AUS
A’s group and the tile that represents HUN C’s group in SB4 randomisation
no. 2 and I will ask him to draw from the remaining two tiles (or three if HUN
C happens to have been drawn into AUS A’s group) to find out which group AUS B
goes into.
If one of
the two remaining slots is in GER A’s group, GER B will automatically go into
the other remaining slot and NED A will go into GER A’s group, but in the (more
likely, if you work through the probability tree) event that GER A’s group has
already been filled, I will then ask Zoltán to draw
from tiles 1 and 2 in SB4 randomisation no. 3 to
determine which of GER B and NED A will be in the first of the two remaining
groups in group letter order, with the team not drawn filling the space in the
other remaining group.
N.B. It
may look like the choice of group for NED A is being squeezed by this method,
but if you work through the possible permutations for this seeding band, you
will find that NED A can actually end up in any of the four groups and they
have a reasonably similar probability of ending up in each one.
Seeding Band 5:
Like
seeding band 4, this seeding band has A, B, B and C teams in it, so it will
work in the same way. So, what follows is a copy of the last section with the
team names changed:
For seeding
band 5, I will first ask Zoltán to discard the tiles
that represent FRA A and FRA B’s groups in SB5 randomisation
no. 1 and then I will ask him to draw from the remaining two tiles to find out
which group FRA C goes into.
I will then
ask Zoltán to discard the tile that represents NZL
A’s group and the tile that represents FRA C’s group in SB5 randomisation
no. 2 and I will ask him to draw from the remaining two tiles (or three if FRA
C happens to have been drawn into NZL A’s group) to find out which group NZL B
goes into.
If one of
the two remaining slots is in USA A’s group, USA B will automatically go into
the other remaining slot and RoW A will go into USA
A’s group, but in the (more likely, if you work through the probability tree)
event that USA A’s group has already been filled, I will then ask Zoltán to draw from tiles 1 and 2 in SB5 randomisation no. 3 to determine which of USA B and RoW A will be in the first of the two remaining groups in
group letter order, with the team not drawn filling the space in the other
remaining group.
N.B. It
may look like the choice of group for RoW A is being
squeezed by this method, but if you work through the possible permutations for
this seeding band, you will find that RoW A can
actually end up in any of the four groups and they have a reasonably similar
probability of ending up in each one.
Seeding Band 6:
Suddenly it
gets a lot simpler because HUN D has to go into the only group without a
Hungarian team already in it.
I will then
ask Zoltán to draw from tiles 1-3 in SB6 randomisation no. 1 to determine which of POL A, RoE A and ISR A will be in each of the three remaining
groups in group letter order.
As I said above, this all sounds very complicated, but it isn't really - I just have to be careful to get the sequence of the draws within each seeding band right and Zoltán just has to pick from whatever subset of tiles 1, 2, 3 & 4 I ask him to draw from each time.
KO draw:
As is usual
when no new teams are added between phases, there will not be a separate draw
for the KO phase – it will be defined by the group phase draw instead.
To avoid
any ambiguity, the QF pairings will be A1
v C2, B1 v D2
(the two winners to play in one SF), C1
v A2 and D1 v B2 (the
two winners to play in the other SF) with the SF winners meeting in the Final
and the SF losers meeting in the 3/4 playoff. A1 means the team that finished 1st
in Group A, etc.